There had been some changes to the party in the interim, during the journey, but they remained steadfast in their purpose. “We didn’t come all this way to turn back now, right?”ĭeciphering the clues they collected in the previous mission, our heroes located the entrance to the tomb of the Dwarf King, Alrik Steelheart. He hefted his great axe and looked over his shoulder. “Don’t matter what it is.” Beorn growled. Marik fished a bolt from his quiver and loaded it in his crossbow.“If you say so.” “New air,” the Mancer said after a moment.“Moving through the passages.” There was a quick leathery rustle of bat wings and the echo of dripping water. A shroud of silvery cobwebs shivered at the top of the arch. Marik hissed for quiet and raised his lantern as a faint groan sounded in the depths. Whoever that was had died badly trying to get out.Īthar Illum opened his grimoire.“As portents go, that one is a bit on the nose, don’t you think?” A body, a crushed iron helmet, a leather bag and the scattered glint of spilled coin. “Think he’d agree?” he asked, and pointed to a dark lump sprawled at the bottom of the stairs.ĭetails resolved in the flickering light: rotted clothing and rust-scabbed armor, the shrunken brown flesh of an outstretched arm reaching for a broken sword. “Now that’s a proper entrance to a tomb,” Sturn noted.īeorn’s eyes adjusted to the gloom. Chiseled deep in the keystone were the twinned Dwarf runes for ‘doom’ and ‘destiny’. Hard shadows shifted on a dozen, steep granite stairs that descended into the earth and disappeared in the black maw of a stone archway. There was a deep grinding noise, then a gust of air, sudden and sick as a dying man’s gasp.īeorn’s torch guttered. A Nightwatch AAR Into the dark depths we go…
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